Vol. 2 No. 2 (2023): Mei 2023
Articles
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Media Pembelajaran Silsilah Marga Adat Batak Toba Berbasis Animasi Menggunakan Adobe Flash
DOI : https://doi.org/10.70340/jirsi.v2i2.49
Abstract View: 294,
pdf Download: 81
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Perancangan Aplikasi Input Laporan Data Single Line Diagram Unit Layanan Pengadaan PLN SUMUT
DOI : https://doi.org/10.70340/jirsi.v2i2.22
Abstract View: 936,
pdf Download: 187
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Media Pembelajaran Islam Mengenal Mahram Berbasis Animasi Menggunakan Adobe Flash
DOI : https://doi.org/10.70340/jirsi.v2i2.50
Abstract View: 176,
pdf Download: 44
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Analisis Keretanan Website Dengan Aplikasi Owasp Zap
DOI : https://doi.org/10.70340/jirsi.v2i2.51
Abstract View: 1596,
pdf Download: 640
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Perancangan Film Animasi Pendek Sebagai Media Promosi (Studi Kasus Rudang Hotel and Resort)
DOI : https://doi.org/10.70340/jirsi.v2i2.52
Abstract View: 302,
pdf Download: 73
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Application of Data Mining with the Apriori Algorithm Method to Determine Patterns of Purchasing Froozen Food
DOI : https://doi.org/10.70340/jirsi.v2i2.55
Abstract View: 73,
pdf Download: 18
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Implementation of Data Mining on Froozen Food Sales Results Using K Means Clustering
DOI : https://doi.org/10.70340/jirsi.v2i2.54
Abstract View: 182,
pdf Download: 61
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Penerapan Model Machine Learning Algoritma Gradient Boosting dan Linear Regression Melakukan Prediksi Harga Kendaraan Bekas
DOI : https://doi.org/10.70340/jirsi.v2i2.56
Abstract View: 1315,
pdf Download: 248
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Penerapan Algoritma Floyd Warshall dengan Menggunakan Euclidean Distance dalam Menentukan Rute Terbaik
DOI : https://doi.org/10.70340/jirsi.v2i2.68
Abstract View: 762,
pdf Download: 101