Vol. 2 No. 2 (2023): Mei 2023
Articles
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Media Pembelajaran Silsilah Marga Adat Batak Toba Berbasis Animasi Menggunakan Adobe Flash
DOI : https://doi.org/10.70340/jirsi.v2i2.49
Abstract View: 295,
pdf Download: 82
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Perancangan Aplikasi Input Laporan Data Single Line Diagram Unit Layanan Pengadaan PLN SUMUT
DOI : https://doi.org/10.70340/jirsi.v2i2.22
Abstract View: 938,
pdf Download: 188
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Media Pembelajaran Islam Mengenal Mahram Berbasis Animasi Menggunakan Adobe Flash
DOI : https://doi.org/10.70340/jirsi.v2i2.50
Abstract View: 177,
pdf Download: 45
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Analisis Keretanan Website Dengan Aplikasi Owasp Zap
DOI : https://doi.org/10.70340/jirsi.v2i2.51
Abstract View: 1599,
pdf Download: 644
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Perancangan Film Animasi Pendek Sebagai Media Promosi (Studi Kasus Rudang Hotel and Resort)
DOI : https://doi.org/10.70340/jirsi.v2i2.52
Abstract View: 304,
pdf Download: 75
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Application of Data Mining with the Apriori Algorithm Method to Determine Patterns of Purchasing Froozen Food
DOI : https://doi.org/10.70340/jirsi.v2i2.55
Abstract View: 74,
pdf Download: 20
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Implementation of Data Mining on Froozen Food Sales Results Using K Means Clustering
DOI : https://doi.org/10.70340/jirsi.v2i2.54
Abstract View: 183,
pdf Download: 62
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Penerapan Model Machine Learning Algoritma Gradient Boosting dan Linear Regression Melakukan Prediksi Harga Kendaraan Bekas
DOI : https://doi.org/10.70340/jirsi.v2i2.56
Abstract View: 1316,
pdf Download: 253
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Penerapan Algoritma Floyd Warshall dengan Menggunakan Euclidean Distance dalam Menentukan Rute Terbaik
DOI : https://doi.org/10.70340/jirsi.v2i2.68
Abstract View: 763,
pdf Download: 102